extends Node

var Map_land_size=52
var House_land_size=48
var Function_land_size=4

# Called when the node enters the scene tree for the first time.
func _ready():
	Map_Init()
	pass # Replace with function body.

# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	
	pass
	
func Map_Init():
	for i in Map_land_size:
		Global.map_price.append(randi_range(0,100))
		Global.map_own.append("none")
		
		
